![]() Install Arma 3 Tools from Steam if you don't have it already.If you spot an issue, please do file it on the _or_on_the_ official topic.Äownload Tools and Tutorial Data Download Tools If you have questions, please feel free to let us know via the official forums. We hope that Terrain Processor will become useful tool in your map-making effort. Also, it is expected that user of Terrain Processor is already knowledgeable of map-making workflow in Terrain Builder. Before you start, it is recommended to get acquainted with the Terrain Processor User Manual. The tutorial is accompanied with the sample map project containing source data, Terrain Builder (TB) and Terrain Processor (TP) projects. This tutorial explains the basic usage of Terrain Processor and publicly available vector geographic data from OpenStreetMap (OSM) in making terrains for Arma 3, and also introduces map makers to possible use of geographic data in their work. 8.1 OpenLayers (Web > OpenLayers plugin).7 Generating Map Content in TP: Forests etc.6 Acquiring and Processing the Vector Data.5 Terrain Base: Heightmap and Supertextures. ![]()
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